Devlog 1 - Concept


Use the following questions as a reference for your documentation. Feel free to edit the format.

How would you describe your game?

In "The Race Through the Netherlands", players travel across the country, passing through forests, villages, and industrial areas. The goal is to reach the finish line first, but along the way, players encounter challenges and opportunities that impact their progress. Make smart choices, use your character's abilities strategically, and be the fastest to win!

What decisions have been made so far in regards to:

  • Engagement of the  game with the selected theme

 

1. The game’s theme revolves around a journey through moors, forests, and villages, emphasizing exploration and adventure.

2. The game encourages strategic thinking, requiring players to make thoughtful choices, such as selecting a character that best suits their playstyle, while competing to reach the finish line first.

3. Players travel through natural landscapes, including forests, moors, and villages, immersing them in a scenic and strategic race.

4. The challenges and advantages players encounter are designed to enhance decision-making skills, influencing their journey and progress.

  • Engagement of the  game with EU values
  • Inspiration from the museum and kick-off

 

 

 

 

 

 

 

 

How did you come to these decisions?

  • Share any pictures from your game design process. 
  • What are your action points for the upcoming day?
    • De ontvangen feedback van studiegenoten verwerken om het spel te verbeteren.
    • Het bordspel visueel aantrekkelijker maken door het ontwerp te verfijnen.
    • Speelgeld ontwerpen en printen voor een realistische spelervaring.
    • De pech- en kanskaarten herzien en aanpassen voor een betere balans en spelbeleving.